[settings]
my_peds17Count = 11
my_peds17[0]Model = s_f_y_cop_01
my_peds17[0]Model2 = 0x15F8700D
my_peds17[0]Positionx = -390.6772
my_peds17[0]Positiony = 6004.156
my_peds17[0]Positionz = 31.73991
my_peds17[0]Heading = 299.6963
my_peds17[0]Task = 13
my_peds17[0]Weapon = Pistol
my_peds17[0]Group = 3
my_peds17[0]SeatPosition = -1
my_peds17[0]my_peds_variation = Random
my_peds17[0]my_peds_Accuracy = 60
my_peds17[0]my_peds_Health = 200
my_peds17[0]my_peds_Armour = 0
my_peds17[0]my_peds_Invincible = False
my_peds17[0]my_peds_DrivingSpeed = 60
my_peds17[0]my_peds_DrivingStyle = Normal
my_peds17[0]my_peds_CombatEngaugeRange = 30
my_peds17[0]my_peds_CanLeaveGuardRange = False
my_peds17[0]my_peds_GuardRange = 1
my_peds17[0]my_peds_VecFallowDist = 5
my_peds17[0]my_peds_seeingRange = 30
my_peds17[0]my_peds_hearingRange = 60
my_peds17[0]my_peds_group_numb = 0
my_peds17[0]my_peds_Combat_Ability = 10
my_peds17[0]my_peds_senario = WORLD_HUMAN_STAND_MOBILE
my_peds17[0]my_peds_can_exit_vehicle = False
my_peds17[0]my_peds_waypoint = 0
my_peds17[0]COMPONENT_FACE_DRAWABLE = 0
my_peds17[0]COMPONENT_FACE_TEXTURE = 1
my_peds17[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[0]COMPONENT_HEAD_TEXTURE = 0
my_peds17[0]COMPONENT_HAIR_DRAWABLE = 1
my_peds17[0]COMPONENT_HAIR_TEXTURE = 0
my_peds17[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds17[0]COMPONENT_TORSO_TEXTURE = 0
my_peds17[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[0]COMPONENT_LEGS_TEXTURE = 0
my_peds17[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[0]COMPONENT_HANDS_TEXTURE = 0
my_peds17[0]COMPONENT_FEET_DRAWABLE = 0
my_peds17[0]COMPONENT_FEET_TEXTURE = 0
my_peds17[0]COMPONENT_EYES_DRAWABLE = 0
my_peds17[0]COMPONENT_EYES_TEXTURE = 0
my_peds17[0]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds17[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[0]COMPONENT_TASKS_DRAWABLE = 1
my_peds17[0]COMPONENT_TASKS_TEXTURE = 0
my_peds17[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[0]PROP_HATS_INDEX = -1
my_peds17[0]PROP_HATS_TEXTURE = -1
my_peds17[0]PROP_GLASSES_INDEX = -1
my_peds17[0]PROP_GLASSES_TEXTURE = -1
my_peds17[0]PROP_EARS_INDEX = -1
my_peds17[0]PROP_EARS_TEXTURE = -1
my_peds17[1]Model = s_f_y_cop_01
my_peds17[1]Model2 = 0x15F8700D
my_peds17[1]Positionx = -389.6779
my_peds17[1]Positiony = 6002.772
my_peds17[1]Positionz = 31.69116
my_peds17[1]Heading = 314.9997
my_peds17[1]Task = 13
my_peds17[1]Weapon = Pistol
my_peds17[1]Group = 3
my_peds17[1]SeatPosition = -1
my_peds17[1]my_peds_variation = Random
my_peds17[1]my_peds_Accuracy = 60
my_peds17[1]my_peds_Health = 200
my_peds17[1]my_peds_Armour = 0
my_peds17[1]my_peds_Invincible = False
my_peds17[1]my_peds_DrivingSpeed = 60
my_peds17[1]my_peds_DrivingStyle = Normal
my_peds17[1]my_peds_CombatEngaugeRange = 30
my_peds17[1]my_peds_CanLeaveGuardRange = False
my_peds17[1]my_peds_GuardRange = 1
my_peds17[1]my_peds_VecFallowDist = 5
my_peds17[1]my_peds_seeingRange = 30
my_peds17[1]my_peds_hearingRange = 60
my_peds17[1]my_peds_group_numb = 0
my_peds17[1]my_peds_Combat_Ability = 10
my_peds17[1]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds17[1]my_peds_can_exit_vehicle = False
my_peds17[1]my_peds_waypoint = 0
my_peds17[1]COMPONENT_FACE_DRAWABLE = 0
my_peds17[1]COMPONENT_FACE_TEXTURE = 0
my_peds17[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[1]COMPONENT_HEAD_TEXTURE = 0
my_peds17[1]COMPONENT_HAIR_DRAWABLE = 2
my_peds17[1]COMPONENT_HAIR_TEXTURE = 0
my_peds17[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds17[1]COMPONENT_TORSO_TEXTURE = 0
my_peds17[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[1]COMPONENT_LEGS_TEXTURE = 0
my_peds17[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[1]COMPONENT_HANDS_TEXTURE = 0
my_peds17[1]COMPONENT_FEET_DRAWABLE = 0
my_peds17[1]COMPONENT_FEET_TEXTURE = 0
my_peds17[1]COMPONENT_EYES_DRAWABLE = 0
my_peds17[1]COMPONENT_EYES_TEXTURE = 0
my_peds17[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds17[1]COMPONENT_TASKS_TEXTURE = 0
my_peds17[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[1]PROP_HATS_INDEX = -1
my_peds17[1]PROP_HATS_TEXTURE = -1
my_peds17[1]PROP_GLASSES_INDEX = -1
my_peds17[1]PROP_GLASSES_TEXTURE = -1
my_peds17[1]PROP_EARS_INDEX = -1
my_peds17[1]PROP_EARS_TEXTURE = -1
my_peds17[2]Model = s_m_y_hwaycop_01
my_peds17[2]Model2 = 0x739B1EF5
my_peds17[2]Positionx = -390.3539
my_peds17[2]Positiony = 6005.466
my_peds17[2]Positionz = 31.69736
my_peds17[2]Heading = 300.5463
my_peds17[2]Task = 13
my_peds17[2]Weapon = Pistol
my_peds17[2]Group = 3
my_peds17[2]SeatPosition = -1
my_peds17[2]my_peds_variation = Random
my_peds17[2]my_peds_Accuracy = 60
my_peds17[2]my_peds_Health = 200
my_peds17[2]my_peds_Armour = 0
my_peds17[2]my_peds_Invincible = False
my_peds17[2]my_peds_DrivingSpeed = 60
my_peds17[2]my_peds_DrivingStyle = Normal
my_peds17[2]my_peds_CombatEngaugeRange = 30
my_peds17[2]my_peds_CanLeaveGuardRange = False
my_peds17[2]my_peds_GuardRange = 1
my_peds17[2]my_peds_VecFallowDist = 5
my_peds17[2]my_peds_seeingRange = 30
my_peds17[2]my_peds_hearingRange = 60
my_peds17[2]my_peds_group_numb = 0
my_peds17[2]my_peds_Combat_Ability = 10
my_peds17[2]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds17[2]my_peds_can_exit_vehicle = False
my_peds17[2]my_peds_waypoint = 0
my_peds17[2]COMPONENT_FACE_DRAWABLE = 1
my_peds17[2]COMPONENT_FACE_TEXTURE = 1
my_peds17[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[2]COMPONENT_HEAD_TEXTURE = 0
my_peds17[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds17[2]COMPONENT_HAIR_TEXTURE = 0
my_peds17[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds17[2]COMPONENT_TORSO_TEXTURE = 1
my_peds17[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[2]COMPONENT_LEGS_TEXTURE = 0
my_peds17[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[2]COMPONENT_HANDS_TEXTURE = 0
my_peds17[2]COMPONENT_FEET_DRAWABLE = 0
my_peds17[2]COMPONENT_FEET_TEXTURE = 0
my_peds17[2]COMPONENT_EYES_DRAWABLE = 0
my_peds17[2]COMPONENT_EYES_TEXTURE = 0
my_peds17[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[2]COMPONENT_TASKS_DRAWABLE = 1
my_peds17[2]COMPONENT_TASKS_TEXTURE = 0
my_peds17[2]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds17[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[2]PROP_HATS_INDEX = -1
my_peds17[2]PROP_HATS_TEXTURE = -1
my_peds17[2]PROP_GLASSES_INDEX = -1
my_peds17[2]PROP_GLASSES_TEXTURE = -1
my_peds17[2]PROP_EARS_INDEX = -1
my_peds17[2]PROP_EARS_TEXTURE = -1
my_peds17[3]Model = s_m_y_sheriff_01
my_peds17[3]Model2 = 0xB144F9B9
my_peds17[3]Positionx = -337.6968
my_peds17[3]Positiony = 6054.645
my_peds17[3]Positionz = 31.2258
my_peds17[3]Heading = 300.0344
my_peds17[3]Task = 1
my_peds17[3]Weapon = Pistol
my_peds17[3]Group = 3
my_peds17[3]SeatPosition = -1
my_peds17[3]my_peds_variation = Random
my_peds17[3]my_peds_Accuracy = 60
my_peds17[3]my_peds_Health = 200
my_peds17[3]my_peds_Armour = 0
my_peds17[3]my_peds_Invincible = False
my_peds17[3]my_peds_DrivingSpeed = 60
my_peds17[3]my_peds_DrivingStyle = Normal
my_peds17[3]my_peds_CombatEngaugeRange = 30
my_peds17[3]my_peds_CanLeaveGuardRange = False
my_peds17[3]my_peds_GuardRange = 1
my_peds17[3]my_peds_VecFallowDist = 5
my_peds17[3]my_peds_seeingRange = 30
my_peds17[3]my_peds_hearingRange = 60
my_peds17[3]my_peds_group_numb = 0
my_peds17[3]my_peds_Combat_Ability = 10
my_peds17[3]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds17[3]my_peds_can_exit_vehicle = False
my_peds17[3]my_peds_waypoint = 0
my_peds17[3]COMPONENT_FACE_DRAWABLE = 1
my_peds17[3]COMPONENT_FACE_TEXTURE = 2
my_peds17[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[3]COMPONENT_HEAD_TEXTURE = 0
my_peds17[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds17[3]COMPONENT_HAIR_TEXTURE = 0
my_peds17[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds17[3]COMPONENT_TORSO_TEXTURE = 0
my_peds17[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[3]COMPONENT_LEGS_TEXTURE = 0
my_peds17[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[3]COMPONENT_HANDS_TEXTURE = 0
my_peds17[3]COMPONENT_FEET_DRAWABLE = 0
my_peds17[3]COMPONENT_FEET_TEXTURE = 0
my_peds17[3]COMPONENT_EYES_DRAWABLE = 0
my_peds17[3]COMPONENT_EYES_TEXTURE = 0
my_peds17[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[3]COMPONENT_TASKS_DRAWABLE = 1
my_peds17[3]COMPONENT_TASKS_TEXTURE = 0
my_peds17[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[3]PROP_HATS_INDEX = -1
my_peds17[3]PROP_HATS_TEXTURE = -1
my_peds17[3]PROP_GLASSES_INDEX = -1
my_peds17[3]PROP_GLASSES_TEXTURE = -1
my_peds17[3]PROP_EARS_INDEX = -1
my_peds17[3]PROP_EARS_TEXTURE = -1
my_peds17[4]Model = s_f_y_sheriff_01
my_peds17[4]Model2 = 0x4161D042
my_peds17[4]Positionx = -337.0885
my_peds17[4]Positiony = 6056.345
my_peds17[4]Positionz = 31.21423
my_peds17[4]Heading = 300.0001
my_peds17[4]Task = 1
my_peds17[4]Weapon = Pistol
my_peds17[4]Group = 3
my_peds17[4]SeatPosition = -1
my_peds17[4]my_peds_variation = Random
my_peds17[4]my_peds_Accuracy = 60
my_peds17[4]my_peds_Health = 200
my_peds17[4]my_peds_Armour = 0
my_peds17[4]my_peds_Invincible = False
my_peds17[4]my_peds_DrivingSpeed = 60
my_peds17[4]my_peds_DrivingStyle = Normal
my_peds17[4]my_peds_CombatEngaugeRange = 30
my_peds17[4]my_peds_CanLeaveGuardRange = False
my_peds17[4]my_peds_GuardRange = 1
my_peds17[4]my_peds_VecFallowDist = 5
my_peds17[4]my_peds_seeingRange = 30
my_peds17[4]my_peds_hearingRange = 60
my_peds17[4]my_peds_group_numb = 0
my_peds17[4]my_peds_Combat_Ability = 10
my_peds17[4]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds17[4]my_peds_can_exit_vehicle = False
my_peds17[4]my_peds_waypoint = 0
my_peds17[4]COMPONENT_FACE_DRAWABLE = 1
my_peds17[4]COMPONENT_FACE_TEXTURE = 0
my_peds17[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[4]COMPONENT_HEAD_TEXTURE = 0
my_peds17[4]COMPONENT_HAIR_DRAWABLE = 1
my_peds17[4]COMPONENT_HAIR_TEXTURE = 2
my_peds17[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds17[4]COMPONENT_TORSO_TEXTURE = 0
my_peds17[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[4]COMPONENT_LEGS_TEXTURE = 0
my_peds17[4]COMPONENT_HANDS_DRAWABLE = 1
my_peds17[4]COMPONENT_HANDS_TEXTURE = 0
my_peds17[4]COMPONENT_FEET_DRAWABLE = 0
my_peds17[4]COMPONENT_FEET_TEXTURE = 0
my_peds17[4]COMPONENT_EYES_DRAWABLE = 0
my_peds17[4]COMPONENT_EYES_TEXTURE = 0
my_peds17[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds17[4]COMPONENT_TASKS_TEXTURE = 0
my_peds17[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[4]PROP_HATS_INDEX = -1
my_peds17[4]PROP_HATS_TEXTURE = -1
my_peds17[4]PROP_GLASSES_INDEX = -1
my_peds17[4]PROP_GLASSES_TEXTURE = -1
my_peds17[4]PROP_EARS_INDEX = -1
my_peds17[4]PROP_EARS_TEXTURE = -1
my_peds17[5]Model = s_m_y_cop_01
my_peds17[5]Model2 = 0x5E3DA4A4
my_peds17[5]Positionx = -339.6147
my_peds17[5]Positiony = 6054.734
my_peds17[5]Positionz = 31.25619
my_peds17[5]Heading = 300.0002
my_peds17[5]Task = 1
my_peds17[5]Weapon = Pistol
my_peds17[5]Group = 3
my_peds17[5]SeatPosition = -1
my_peds17[5]my_peds_variation = Random
my_peds17[5]my_peds_Accuracy = 60
my_peds17[5]my_peds_Health = 200
my_peds17[5]my_peds_Armour = 0
my_peds17[5]my_peds_Invincible = False
my_peds17[5]my_peds_DrivingSpeed = 60
my_peds17[5]my_peds_DrivingStyle = Normal
my_peds17[5]my_peds_CombatEngaugeRange = 30
my_peds17[5]my_peds_CanLeaveGuardRange = False
my_peds17[5]my_peds_GuardRange = 1
my_peds17[5]my_peds_VecFallowDist = 5
my_peds17[5]my_peds_seeingRange = 30
my_peds17[5]my_peds_hearingRange = 60
my_peds17[5]my_peds_group_numb = 0
my_peds17[5]my_peds_Combat_Ability = 10
my_peds17[5]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds17[5]my_peds_can_exit_vehicle = False
my_peds17[5]my_peds_waypoint = 0
my_peds17[5]COMPONENT_FACE_DRAWABLE = 0
my_peds17[5]COMPONENT_FACE_TEXTURE = 1
my_peds17[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[5]COMPONENT_HEAD_TEXTURE = 0
my_peds17[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds17[5]COMPONENT_HAIR_TEXTURE = 0
my_peds17[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds17[5]COMPONENT_TORSO_TEXTURE = 0
my_peds17[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[5]COMPONENT_LEGS_TEXTURE = 0
my_peds17[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[5]COMPONENT_HANDS_TEXTURE = 0
my_peds17[5]COMPONENT_FEET_DRAWABLE = 0
my_peds17[5]COMPONENT_FEET_TEXTURE = 0
my_peds17[5]COMPONENT_EYES_DRAWABLE = 0
my_peds17[5]COMPONENT_EYES_TEXTURE = 0
my_peds17[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[5]COMPONENT_TASKS_DRAWABLE = 1
my_peds17[5]COMPONENT_TASKS_TEXTURE = 0
my_peds17[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[5]COMPONENT_TEXTURES_TEXTURE = 1
my_peds17[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[5]PROP_HATS_INDEX = -1
my_peds17[5]PROP_HATS_TEXTURE = -1
my_peds17[5]PROP_GLASSES_INDEX = -1
my_peds17[5]PROP_GLASSES_TEXTURE = -1
my_peds17[5]PROP_EARS_INDEX = -1
my_peds17[5]PROP_EARS_TEXTURE = -1
my_peds17[6]Model = s_m_m_snowcop_01
my_peds17[6]Model2 = 0x1AE8BB58
my_peds17[6]Positionx = -346.3152
my_peds17[6]Positiony = 6010.98
my_peds17[6]Positionz = 31.28664
my_peds17[6]Heading = 8.747073E-05
my_peds17[6]Task = 1
my_peds17[6]Weapon = Pistol
my_peds17[6]Group = 3
my_peds17[6]SeatPosition = -1
my_peds17[6]my_peds_variation = Random
my_peds17[6]my_peds_Accuracy = 60
my_peds17[6]my_peds_Health = 200
my_peds17[6]my_peds_Armour = 0
my_peds17[6]my_peds_Invincible = False
my_peds17[6]my_peds_DrivingSpeed = 60
my_peds17[6]my_peds_DrivingStyle = Normal
my_peds17[6]my_peds_CombatEngaugeRange = 30
my_peds17[6]my_peds_CanLeaveGuardRange = False
my_peds17[6]my_peds_GuardRange = 1
my_peds17[6]my_peds_VecFallowDist = 5
my_peds17[6]my_peds_seeingRange = 30
my_peds17[6]my_peds_hearingRange = 60
my_peds17[6]my_peds_group_numb = 0
my_peds17[6]my_peds_Combat_Ability = 10
my_peds17[6]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds17[6]my_peds_can_exit_vehicle = False
my_peds17[6]my_peds_waypoint = 0
my_peds17[6]COMPONENT_FACE_DRAWABLE = 1
my_peds17[6]COMPONENT_FACE_TEXTURE = 0
my_peds17[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[6]COMPONENT_HEAD_TEXTURE = 0
my_peds17[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds17[6]COMPONENT_HAIR_TEXTURE = 0
my_peds17[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds17[6]COMPONENT_TORSO_TEXTURE = 0
my_peds17[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[6]COMPONENT_LEGS_TEXTURE = 0
my_peds17[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[6]COMPONENT_HANDS_TEXTURE = 0
my_peds17[6]COMPONENT_FEET_DRAWABLE = 0
my_peds17[6]COMPONENT_FEET_TEXTURE = 0
my_peds17[6]COMPONENT_EYES_DRAWABLE = 0
my_peds17[6]COMPONENT_EYES_TEXTURE = 0
my_peds17[6]COMPONENT_ACCESSORIES_DRAWABLE = 1
my_peds17[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds17[6]COMPONENT_TASKS_TEXTURE = 0
my_peds17[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[6]PROP_HATS_INDEX = -1
my_peds17[6]PROP_HATS_TEXTURE = -1
my_peds17[6]PROP_GLASSES_INDEX = -1
my_peds17[6]PROP_GLASSES_TEXTURE = -1
my_peds17[6]PROP_EARS_INDEX = -1
my_peds17[6]PROP_EARS_TEXTURE = -1
my_peds17[7]Model = s_f_y_sheriff_01
my_peds17[7]Model2 = 0x4161D042
my_peds17[7]Positionx = -344.6232
my_peds17[7]Positiony = 6011.291
my_peds17[7]Positionz = 31.31722
my_peds17[7]Heading = 359.9995
my_peds17[7]Task = 1
my_peds17[7]Weapon = Pistol
my_peds17[7]Group = 3
my_peds17[7]SeatPosition = -1
my_peds17[7]my_peds_variation = Random
my_peds17[7]my_peds_Accuracy = 60
my_peds17[7]my_peds_Health = 200
my_peds17[7]my_peds_Armour = 0
my_peds17[7]my_peds_Invincible = False
my_peds17[7]my_peds_DrivingSpeed = 60
my_peds17[7]my_peds_DrivingStyle = Normal
my_peds17[7]my_peds_CombatEngaugeRange = 30
my_peds17[7]my_peds_CanLeaveGuardRange = False
my_peds17[7]my_peds_GuardRange = 1
my_peds17[7]my_peds_VecFallowDist = 5
my_peds17[7]my_peds_seeingRange = 30
my_peds17[7]my_peds_hearingRange = 60
my_peds17[7]my_peds_group_numb = 0
my_peds17[7]my_peds_Combat_Ability = 10
my_peds17[7]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds17[7]my_peds_can_exit_vehicle = False
my_peds17[7]my_peds_waypoint = 0
my_peds17[7]COMPONENT_FACE_DRAWABLE = 0
my_peds17[7]COMPONENT_FACE_TEXTURE = 0
my_peds17[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[7]COMPONENT_HEAD_TEXTURE = 0
my_peds17[7]COMPONENT_HAIR_DRAWABLE = 2
my_peds17[7]COMPONENT_HAIR_TEXTURE = 0
my_peds17[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds17[7]COMPONENT_TORSO_TEXTURE = 0
my_peds17[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[7]COMPONENT_LEGS_TEXTURE = 0
my_peds17[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[7]COMPONENT_HANDS_TEXTURE = 0
my_peds17[7]COMPONENT_FEET_DRAWABLE = 0
my_peds17[7]COMPONENT_FEET_TEXTURE = 0
my_peds17[7]COMPONENT_EYES_DRAWABLE = 0
my_peds17[7]COMPONENT_EYES_TEXTURE = 0
my_peds17[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[7]COMPONENT_TASKS_DRAWABLE = 1
my_peds17[7]COMPONENT_TASKS_TEXTURE = 0
my_peds17[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[7]PROP_HATS_INDEX = -1
my_peds17[7]PROP_HATS_TEXTURE = -1
my_peds17[7]PROP_GLASSES_INDEX = -1
my_peds17[7]PROP_GLASSES_TEXTURE = -1
my_peds17[7]PROP_EARS_INDEX = -1
my_peds17[7]PROP_EARS_TEXTURE = -1
my_peds17[8]Model = s_f_y_sheriff_01
my_peds17[8]Model2 = 0x4161D042
my_peds17[8]Positionx = -377.6151
my_peds17[8]Positiony = 6021.288
my_peds17[8]Positionz = 31.46325
my_peds17[8]Heading = 273.0973
my_peds17[8]Task = 1
my_peds17[8]Weapon = Pistol
my_peds17[8]Group = 3
my_peds17[8]SeatPosition = -1
my_peds17[8]my_peds_variation = Random
my_peds17[8]my_peds_Accuracy = 60
my_peds17[8]my_peds_Health = 200
my_peds17[8]my_peds_Armour = 0
my_peds17[8]my_peds_Invincible = False
my_peds17[8]my_peds_DrivingSpeed = 60
my_peds17[8]my_peds_DrivingStyle = Normal
my_peds17[8]my_peds_CombatEngaugeRange = 30
my_peds17[8]my_peds_CanLeaveGuardRange = False
my_peds17[8]my_peds_GuardRange = 1
my_peds17[8]my_peds_VecFallowDist = 5
my_peds17[8]my_peds_seeingRange = 30
my_peds17[8]my_peds_hearingRange = 60
my_peds17[8]my_peds_group_numb = 0
my_peds17[8]my_peds_Combat_Ability = 10
my_peds17[8]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds17[8]my_peds_can_exit_vehicle = False
my_peds17[8]my_peds_waypoint = 0
my_peds17[8]COMPONENT_FACE_DRAWABLE = 1
my_peds17[8]COMPONENT_FACE_TEXTURE = 0
my_peds17[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[8]COMPONENT_HEAD_TEXTURE = 0
my_peds17[8]COMPONENT_HAIR_DRAWABLE = 2
my_peds17[8]COMPONENT_HAIR_TEXTURE = 2
my_peds17[8]COMPONENT_TORSO_DRAWABLE = 1
my_peds17[8]COMPONENT_TORSO_TEXTURE = 0
my_peds17[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[8]COMPONENT_LEGS_TEXTURE = 0
my_peds17[8]COMPONENT_HANDS_DRAWABLE = 1
my_peds17[8]COMPONENT_HANDS_TEXTURE = 0
my_peds17[8]COMPONENT_FEET_DRAWABLE = 0
my_peds17[8]COMPONENT_FEET_TEXTURE = 0
my_peds17[8]COMPONENT_EYES_DRAWABLE = 0
my_peds17[8]COMPONENT_EYES_TEXTURE = 0
my_peds17[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds17[8]COMPONENT_TASKS_TEXTURE = 0
my_peds17[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[8]PROP_HATS_INDEX = -1
my_peds17[8]PROP_HATS_TEXTURE = -1
my_peds17[8]PROP_GLASSES_INDEX = -1
my_peds17[8]PROP_GLASSES_TEXTURE = -1
my_peds17[8]PROP_EARS_INDEX = -1
my_peds17[8]PROP_EARS_TEXTURE = -1
my_peds17[9]Model = s_m_y_sheriff_01
my_peds17[9]Model2 = 0xB144F9B9
my_peds17[9]Positionx = -380.5789
my_peds17[9]Positiony = 6022.268
my_peds17[9]Positionz = 31.58545
my_peds17[9]Heading = 273.0003
my_peds17[9]Task = 1
my_peds17[9]Weapon = Pistol
my_peds17[9]Group = 3
my_peds17[9]SeatPosition = -1
my_peds17[9]my_peds_variation = Random
my_peds17[9]my_peds_Accuracy = 60
my_peds17[9]my_peds_Health = 200
my_peds17[9]my_peds_Armour = 0
my_peds17[9]my_peds_Invincible = False
my_peds17[9]my_peds_DrivingSpeed = 60
my_peds17[9]my_peds_DrivingStyle = Normal
my_peds17[9]my_peds_CombatEngaugeRange = 30
my_peds17[9]my_peds_CanLeaveGuardRange = False
my_peds17[9]my_peds_GuardRange = 1
my_peds17[9]my_peds_VecFallowDist = 5
my_peds17[9]my_peds_seeingRange = 30
my_peds17[9]my_peds_hearingRange = 60
my_peds17[9]my_peds_group_numb = 0
my_peds17[9]my_peds_Combat_Ability = 10
my_peds17[9]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds17[9]my_peds_can_exit_vehicle = False
my_peds17[9]my_peds_waypoint = 0
my_peds17[9]COMPONENT_FACE_DRAWABLE = 1
my_peds17[9]COMPONENT_FACE_TEXTURE = 0
my_peds17[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[9]COMPONENT_HEAD_TEXTURE = 0
my_peds17[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds17[9]COMPONENT_HAIR_TEXTURE = 0
my_peds17[9]COMPONENT_TORSO_DRAWABLE = 1
my_peds17[9]COMPONENT_TORSO_TEXTURE = 0
my_peds17[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[9]COMPONENT_LEGS_TEXTURE = 0
my_peds17[9]COMPONENT_HANDS_DRAWABLE = 1
my_peds17[9]COMPONENT_HANDS_TEXTURE = 0
my_peds17[9]COMPONENT_FEET_DRAWABLE = 0
my_peds17[9]COMPONENT_FEET_TEXTURE = 0
my_peds17[9]COMPONENT_EYES_DRAWABLE = 0
my_peds17[9]COMPONENT_EYES_TEXTURE = 0
my_peds17[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds17[9]COMPONENT_TASKS_TEXTURE = 0
my_peds17[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds17[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[9]PROP_HATS_INDEX = -1
my_peds17[9]PROP_HATS_TEXTURE = -1
my_peds17[9]PROP_GLASSES_INDEX = -1
my_peds17[9]PROP_GLASSES_TEXTURE = -1
my_peds17[9]PROP_EARS_INDEX = -1
my_peds17[9]PROP_EARS_TEXTURE = -1
my_peds17[10]Model = s_m_y_ranger_01
my_peds17[10]Model2 = 0xEF7135AE
my_peds17[10]Positionx = -393.344
my_peds17[10]Positiony = 6009.294
my_peds17[10]Positionz = 31.65065
my_peds17[10]Heading = 273.0003
my_peds17[10]Task = 1
my_peds17[10]Weapon = Pistol
my_peds17[10]Group = 3
my_peds17[10]SeatPosition = -1
my_peds17[10]my_peds_variation = Random
my_peds17[10]my_peds_Accuracy = 60
my_peds17[10]my_peds_Health = 200
my_peds17[10]my_peds_Armour = 0
my_peds17[10]my_peds_Invincible = False
my_peds17[10]my_peds_DrivingSpeed = 60
my_peds17[10]my_peds_DrivingStyle = Normal
my_peds17[10]my_peds_CombatEngaugeRange = 30
my_peds17[10]my_peds_CanLeaveGuardRange = False
my_peds17[10]my_peds_GuardRange = 1
my_peds17[10]my_peds_VecFallowDist = 5
my_peds17[10]my_peds_seeingRange = 30
my_peds17[10]my_peds_hearingRange = 60
my_peds17[10]my_peds_group_numb = 0
my_peds17[10]my_peds_Combat_Ability = 10
my_peds17[10]my_peds_senario = WORLD_HUMAN_BINOCULARS
my_peds17[10]my_peds_can_exit_vehicle = False
my_peds17[10]my_peds_waypoint = 0
my_peds17[10]COMPONENT_FACE_DRAWABLE = 1
my_peds17[10]COMPONENT_FACE_TEXTURE = 1
my_peds17[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds17[10]COMPONENT_HEAD_TEXTURE = 0
my_peds17[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds17[10]COMPONENT_HAIR_TEXTURE = 0
my_peds17[10]COMPONENT_TORSO_DRAWABLE = 1
my_peds17[10]COMPONENT_TORSO_TEXTURE = 1
my_peds17[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds17[10]COMPONENT_LEGS_TEXTURE = 1
my_peds17[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds17[10]COMPONENT_HANDS_TEXTURE = 0
my_peds17[10]COMPONENT_FEET_DRAWABLE = 0
my_peds17[10]COMPONENT_FEET_TEXTURE = 0
my_peds17[10]COMPONENT_EYES_DRAWABLE = 0
my_peds17[10]COMPONENT_EYES_TEXTURE = 0
my_peds17[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds17[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds17[10]COMPONENT_TASKS_DRAWABLE = 1
my_peds17[10]COMPONENT_TASKS_TEXTURE = 0
my_peds17[10]COMPONENT_TEXTURES_DRAWABLE = 1
my_peds17[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds17[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds17[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds17[10]PROP_HATS_INDEX = -1
my_peds17[10]PROP_HATS_TEXTURE = -1
my_peds17[10]PROP_GLASSES_INDEX = -1
my_peds17[10]PROP_GLASSES_TEXTURE = -1
my_peds17[10]PROP_EARS_INDEX = -1
my_peds17[10]PROP_EARS_TEXTURE = -1
